Center for Interactive Media

The Center for Interactive Media is dedicated to advancing interdisciplinary research, creation, and scholarship in interactive and immersive media, including video games, XR, AI-driven narratives, simulations, transmedia storytelling, and beyond. CIM brings together faculty across the arts, humanities, computing, education, design, and related fields to explore how interactivity can shape culture, communication, learning, and innovation.

Join the Center for Interactive Media as we seek to:

Join Us!

Interested in joining the Center for Interactive Media as an affiliated faculty member?

  • Advance interdisciplinary research in interactive media.
  • Develop and evaluate immersive experiences through applied research.
  • Integrate ethical, human-centered AI into interactive systems.
  • Bridge research and practice through industry and community partnerships.
  • Train the next generation of researchers in digital innovation.

 

Leadership

victoria lagrange

Dr. Victoria Lagrange

Interim Director

Dr. Victoria Lagrange is an assistant professor of English at 黑料网.

Her scholarly interests revolve around the examination of novel storytelling formats and their impact on audience reception and participatory culture. Dr. Lagrange鈥檚 scholarship includes multiple published articles, including analyses of the transmedia expansions of Bill Willingham鈥檚 Fables, the intricate relationship between violence, empathy, and decision-making in interactive fiction, and the study of user reception of video games. Her recent publications include work in Behavioral and Brain Sciences and PloS ONE.

Additionally, she serves as the director of the Game Narrative Lab at 黑料网, where her team鈥檚 focus is on the creation and evaluation of prosocial video games. Their latest game, Corporation, Inc., recently achieved recognition by winning an international critical thinking games competition.

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In the News

KSU researcher draws on personal experience in creation of VR system designed to address grief

Assistant Professor of Game Development Lei Zhang is developing an immersive virtual reality therapeutic system where bereaved parents can meet online and support one another.

Virtual reality provides a unique opportunity to manipulate environments to suit specific needs and desires. In Zhang鈥檚 virtual world, parents will have avatars that are able to meet up and participate in various grief therapy activities together, with the goal being helping parents make sense of their loss and find meaning in it.

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